There are a lot of swords and melee weapons in Roblox Sailor Piece, and not all of them are worth using for the same amount of time. Some weapons are only useful for early progression, while others can carry you through mid-game, late-game, and even the hardest endgame content.
In this Sailor Piece weapons tier list, I'm ranking the current swords and melees from F tier to SSS tier based on their overall damage, usefulness, cooldowns, range, farming value, bossing strength, and performance across major game modes.
This ranking is especially useful if you are trying to decide which weapons are just temporary progression tools and which ones are actually worth chasing for endgame.
Sailor Piece Weapons Tier List Overview
Here is the quick tier list before the full breakdown:
| Tier | Weapons |
|---|---|
| SSS | Cosmic Being, Dragon Goddess, Dual Wielder |
| SS | Moon Slayer, Ice Queen, Anti-Magic, Great Mage, The World, Spirit Warrior, Sun God |
| S | Sin of Pride, King of Heroes, Corrupted Excalibur, Yamato, True Manipulator, Strongest Shinobi, Abyssal Empress, Atomic |
| A | Strongest of Today, Strongest in History, Shadow Monarch, Demon King, Blessed Maiden |
| B | Manipulator, Soul Reaper, Slime |
| C | Love Maiden, Kenshi, Dragon Slayer, Shadow |
| D | Excalibur, Gryphon, Cursed Vessel, Limitless Sorcerer, Cursed King, Solo Hunter, Vampire King |
| F | Combat, Katana, Dark Blade |
How I Ranked the Weapons
I'm ranking these Sailor Piece weapons based on how useful they are in actual gameplay, not just how cool they look.
The biggest ranking factors are:
- Damage output
- Skill range
- Cooldown speed
- Farming efficiency
- Boss Rush performance
- Tower performance
- Crystal Defense performance
- Raid usefulness
- How long the weapon stays relevant
Lower-tier weapons are mostly for progression. Middle-tier weapons can help you move through the game more comfortably. S and SS-tier weapons are strong endgame options. SSS-tier weapons are the current standouts that outperform everything else overall.
F Tier Weapons
F tier contains the starter gear and weakest weapons in Sailor Piece.
F Tier List
- Combat
- Katana
- Dark Blade
These are the weapons you use at the very beginning of the game. They are not completely useless because they help you get started, but you should not expect to use them for long.
In most cases, you will only use these weapons for around the first 20 to 30 minutes of progression before replacing them with something stronger.
Their biggest weaknesses are:
- Low damage
- Poor overall performance
- Limited long-term value
- Weak scaling compared to later weapons
Combat, Katana, and Dark Blade are fine for the opening stage of the game, but they are not weapons you should invest in heavily.
D Tier Weapons
D tier is where weapons start to feel noticeably better than starter gear, but they are still mainly early-game progression tools.
D Tier List
- Excalibur
- Gryphon
- Cursed Vessel
- Limitless Sorcerer
- Cursed King
- Solo Hunter
- Vampire King
These weapons have better damage and more skills than the F-tier options. Once you move past starter gear, these can help you progress through the early game more comfortably.
However, I would not call any of them special. They are useful because they are better than your first weapons, but they are not strong enough to stay relevant forever.
Use these weapons to progress, but do not get too attached to them.
C Tier Weapons
C tier is where weapons start becoming more useful for mid-game progression.
C Tier List
- Love Maiden
- Kenshi
- Dragon Slayer
- Shadow
These weapons are solid options for players who are moving beyond the earliest part of the game. They are not too difficult to obtain compared to later weapons, and they can carry you for longer than D-tier weapons.
C-tier weapons are good stepping stones because they give you better damage and more reliable performance while you work toward stronger options.
They are not endgame weapons, but they are good enough to help you progress forward without feeling completely underpowered.
B Tier Weapons
B tier weapons are still mostly mid-game options, but they are stronger and more useful than the tiers below them.
B Tier List
- Manipulator
- Soul Reaper
- Slime
These weapons are harder to get than most C-tier weapons, but they are also much more useful.
They deal better damage, feel stronger in real gameplay, and can carry your account for a longer period of time. If you have one of these weapons, you are in a much better spot than someone still using early-game gear.
B-tier weapons are not the final goal, but they are strong enough to make your progression smoother.
A Tier Weapons
A tier is where Sailor Piece weapons start entering late-game territory.
A Tier List
- Strongest of Today
- Strongest in History
- Shadow Monarch
- Demon King
- Blessed Maiden
These weapons are strong enough to stay relevant for a longer time. Some of them can still be useful even when you reach endgame, depending on the mode you are playing.
The main reason these weapons are valuable is that they can do certain jobs very well, even if they are not the absolute highest-damage options.
For example, Strongest of Today and Strongest in History are still used by some players in Boss Rush because of their fast cooldowns. In that mode, they can help finish runs faster than many other weapons.
A-tier weapons may not always have top-tier damage, but they are still worth using because they have strong practical value.
S Tier Weapons
S tier is where you start getting into true endgame and sub-endgame weapons.
S Tier List
- Sin of Pride
- King of Heroes
- Corrupted Excalibur
- Yamato
- True Manipulator
- Strongest Shinobi
- Abyssal Empress
- Atomic
These weapons are strong enough to handle the game comfortably. If you have an S-tier weapon, you are already in a very good position.
Some S-tier weapons are better for classic farming. Others are better for bosses or specific game modes. But overall, every weapon in this tier is strong enough to be considered a serious endgame option.
S-tier weapons are reliable, powerful, and worth using while you work toward SS or SSS-tier gear.
SS Tier Weapons
SS tier is where the weapons become extremely strong.
SS Tier List
- Moon Slayer
- Ice Queen
- Anti-Magic
- Great Mage
- The World
- Spirit Warrior
- Sun God
These weapons are among the best options in Sailor Piece. They are built for players who want high damage, strong overall stats, and a smoother path through endgame content.
SS-tier weapons are popular for a reason. They are not just usable for a short period of time. These are weapons players actively chase because they are strong, reliable, and capable of handling difficult content.
Many of these weapons have extremely high damage and strong performance across different game modes. If you have one, you can cruise through a lot of the game without needing an immediate replacement.
SSS Tier Weapons
SSS tier is reserved for the strongest weapons in Sailor Piece right now.
SSS Tier List
- Cosmic Being
- Dragon Goddess
- Dual Wielder
These three weapons stand above everything else in the game right now.
The reason I rank Cosmic Being, Dragon Goddess, and Dual Wielder in SSS tier comes down to two major things: damage and overall game mode performance.
Why Cosmic Being, Dragon Goddess, and Dual Wielder Are SSS Tier
The first reason is damage.
These weapons can reach extremely high damage numbers. Their first two skills can hit over 200 billion damage, the third skill can reach around 450 billion damage, the fourth skill can deal around 600 billion damage, and the F skill can go over 1 trillion damage.
That level of damage is far above most other weapons in the game.
The second reason is that these weapons are not only strong in one area. They perform extremely well across all major game modes, including:
- Boss Rush
- Tower
- Crystal Defense
- Raids
- Classic farming
- Boss farming
Their V move is also a major reason they stand out. It has huge range, high damage, and a very low cooldown, which makes it excellent for clearing waves quickly.
This is what separates SSS-tier weapons from other strong weapons like King of Heroes or Demon King. Those weapons can be good, but Cosmic Being, Dragon Goddess, and Dual Wielder combine massive damage with huge range and strong cooldowns.
That combination lets them outperform everything else overall.
Best Weapons for Farming
For classic farming, you want a weapon with strong range, fast cooldowns, and consistent damage.
The best options are:
- Cosmic Being
- Dragon Goddess
- Dual Wielder
- Sun God
- Spirit Warrior
- The World
- King of Heroes
- Strongest of Today
- Strongest in History
The SSS-tier weapons are the best overall because their cooldowns are so short that you can keep attacking almost constantly. That matters a lot during long farming sessions.
If a weapon leaves too much downtime between attacks, you lose efficiency over time. The top weapons avoid that problem by keeping damage active with large-range skills and low cooldowns.
Best Weapons for Bosses
For boss farming, damage and consistency matter most.
The best bossing weapons are:
- Cosmic Being
- Dragon Goddess
- Dual Wielder
- Moon Slayer
- Ice Queen
- Anti-Magic
- Great Mage
- Sun God
- Sin of Pride
- Atomic
Many weapons can farm bosses, but the SSS-tier weapons do it with less effort because they have huge damage, strong range, and reliable cooldowns.
If your goal is to clear bosses quickly, you should aim for SSS or SS-tier weapons.
Best Weapons for Boss Rush
Boss Rush rewards weapons with strong damage and fast cooldowns.
Some of the best Boss Rush options include:
- Cosmic Being
- Dragon Goddess
- Dual Wielder
- Strongest of Today
- Strongest in History
- Sun God
- Spirit Warrior
- Moon Slayer
- King of Heroes
Strongest of Today and Strongest in History deserve special mention because their fast cooldowns make them useful in Boss Rush even if they are not the highest-damage weapons overall.
Best Weapons for Tower and Crystal Defense
For Tower and Crystal Defense, range and wave clear are extremely important.
The best options are:
- Cosmic Being
- Dragon Goddess
- Dual Wielder
- Sun God
- Spirit Warrior
- The World
- Great Mage
- Ice Queen
SSS-tier weapons dominate these modes because they can clear waves quickly with huge-range attacks. Their V move is especially strong because it hits a wide area and has a low cooldown.
Which Weapon Should You Aim For?
If you are still early in the game, do not worry about getting the absolute best weapon immediately. Focus on progression first.
Here is the simple path I recommend:
- Use F-tier weapons only at the very start.
- Move into D or C-tier weapons for early progression.
- Aim for B and A-tier weapons as you enter mid-game and late-game.
- Push for S or SS-tier weapons when you are ready for endgame.
- Chase Cosmic Being, Dragon Goddess, or Dual Wielder if you want the best overall weapons.
The lower tiers are mainly stepping stones. The middle tiers are strong progression options. S and SS tiers are endgame-ready. SSS tier is where the current best weapons sit.
FAQ
What is the best weapon in Sailor Piece?
The best weapons in Sailor Piece right now are Cosmic Being, Dragon Goddess, and Dual Wielder. These are the only weapons I rank in SSS tier because they have massive damage, huge range, low cooldowns, and strong performance in every major game mode.
Is Dual Wielder good in Sailor Piece?
Yes. Dual Wielder is one of the best weapons in Sailor Piece and belongs in SSS tier. It has extremely high damage, strong range, and works well for farming, bosses, Boss Rush, Tower, Crystal Defense, and raids.
Is Dragon Goddess worth getting in Sailor Piece?
Yes. Dragon Goddess is one of the strongest weapons in the game. It is worth getting because it has top-tier damage and performs well across nearly every important activity.
Is Cosmic Being the best weapon in Sailor Piece?
Cosmic Being is one of the best weapons in Sailor Piece. Alongside Dragon Goddess and Dual Wielder, it sits in SSS tier because it can outperform most other weapons in damage, range, and overall usefulness.
What are the best SS-tier weapons in Sailor Piece?
The SS-tier weapons are Moon Slayer, Ice Queen, Anti-Magic, Great Mage, The World, Spirit Warrior, and Sun God. These are excellent endgame weapons with very high damage and strong overall performance.
Are starter weapons worth keeping in Sailor Piece?
Starter weapons like Combat, Katana, and Dark Blade are only useful early on. They help you begin the game, but you should replace them quickly as you progress.
What weapons should beginners use in Sailor Piece?
Beginners can start with Combat, Katana, or Dark Blade, then move into stronger early-game options like Excalibur, Gryphon, Cursed Vessel, Limitless Sorcerer, Cursed King, Solo Hunter, or Vampire King.
What makes a weapon good in Sailor Piece?
A good weapon in Sailor Piece should have high damage, strong range, useful skills, short cooldowns, and good performance in multiple modes. The best weapons are not just strong for one activity; they work well for farming, bosses, raids, Tower, and Crystal Defense.
Conclusion
The current best weapons in Sailor Piece are Cosmic Being, Dragon Goddess, and Dual Wielder. These three stand above the rest because they combine huge damage, large range, low cooldowns, and strong performance across every major mode.
That said, not every player needs an SSS-tier weapon immediately. If you are still progressing, use the lower tiers as stepping stones. C, B, and A-tier weapons can help you move through the game, while S and SS-tier weapons are strong enough for endgame.
If you want the strongest overall setup, though, your long-term goal should be clear: aim for one of the SSS-tier weapons.
Trades and Codes
Use live tools while executing this route: Trade Marketplace, Active Codes, and Item Values.
Prioritize value checks before finalizing major trades, and re-check code status before redeeming.